Differences between revisions 16 and 17
Revision 16 as of 2012-05-28 03:10:42
Size: 2332
Editor: fungi
Comment:
Revision 17 as of 2012-05-28 03:36:02
Size: 3448
Editor: fungi
Comment:
Deletions are marked like this. Additions are marked like this.
Line 10: Line 10:
[[attachment:SpiffChorderBreadboard.png|{{attachment:SpiffChorderBreadboard.png|SpiffChorder breadboard}}]]
I started on a solderless breadboard, shown here, but those really aren't suited for higher-frequency prototyping and so I was getting stray USB device resets at random (particularly if I inadvertently brushed the ground line while not grounding myself first). I used the components in GPD's DigiKey bill of materials, going with the 8x pull-up resistor SIP array since I was only testing with 7 keys. I also chose poorly on a preformed bank of 3 yellow LEDs which were somewhat larger than I intended and the leads weren't quite a multiple of 0.1" standard breadboard pitch. I used Lady Ada's excellent [[foo|AVR breadboard labels]] to more easily keep track of what I was connecting.
Line 11: Line 14:
In an effort no to limit my capabilities with the keyer's software, I wanted to make sure this could double as a development board. To that end, I implemented all optional components of the !SpiffChorder circuit. I tried to make it as compact as possible while still working on single-sided pad-per-hole perfboard.
  • Man Machine, pseudo human being; Man Machine, super human being.

Kraftwerk, The Man-Machine, 1978


Chronicling fungi's steady descent into cyberpsychosis....

Septabmic Chording Keyers

Inspired by Greg Priest-Dorman's Chorder wiki, I'm building a handheld chorded keyboard based on Spaceman Spiff's Chording Keyboard Experiment (SpiffChorder) with some earlier influence from Steve Mann's septambic keyer. Photos and designs published in this section are licensed under the terms of the GPL (3.0), same as the SpiffChorder project itself (since they could be considered derivative work).

I started on a solderless breadboard, shown here, but those really aren't suited for higher-frequency prototyping and so I was getting stray USB device resets at random (particularly if I inadvertently brushed the ground line while not grounding myself first). I used the components in GPD's DigiKey bill of materials, going with the 8x pull-up resistor SIP array since I was only testing with 7 keys. I also chose poorly on a preformed bank of 3 yellow LEDs which were somewhat larger than I intended and the leads weren't quite a multiple of 0.1" standard breadboard pitch. I used Lady Ada's excellent AVR breadboard labels to more easily keep track of what I was connecting.

In an effort no to limit my capabilities with the keyer's software, I wanted to make sure this could double as a development board. To that end, I implemented all optional components of the SpiffChorder circuit. I tried to make it as compact as possible while still working on single-sided pad-per-hole perfboard.

Monocular Headmount Displays

As I begin work on a wearable display, I'll flesh out this section. Here are some interesting links for components I'm considering:

Single-Board Wearable Computers

Right now I just go everywhere with an Asus Eee PC netbook running Debian GNU/Linux, but intend to transition soon to a low-power single-board computer. Some links for reference:

Portable Power Supplies and Chargers

Portable power will also be critical:

CCL: ManMachine (last edited 2015-04-26 19:16:13 by fungi)

CC0 To the extent possible under law, the creator of this work has waived all copyright and related or neighboring rights to it.